SKU: 1368235942
bob stroller front wheel swivel

bob stroller front wheel swivel BOB Gear Revolution Flex Duallie 3.0 Jogging Stroller

Sale price$21.89 Regular price$24.32
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Ships within 48 hours · Estimated delivery Aug 19 - Aug 24

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Description

bob stroller front wheel swivel BOB Gear Revolution Flex Duallie 3.0 Jogging StrollerAllow for 2 week shipping time. With the two seat BOB Gear Revolution Flex 3. 0 Duallie jogging stroller, you can take both kids on any outingwhether prepping for a 10K or heading to the zoo. Mountain bike style suspension keeps you running smoothly from sidewalk to hiking trail, and ten storage pockets make room for more gear. Adventures are boundless with the Revolution Flex 3. 0 Duallie, from BOB Gear. BOB Gear Revolution FlexDuallie 3. 0 Stroller

Allow for 2 week shipping time.

With the two-seat BOB Gear Revolution Flex 3.0 Duallie jogging stroller, you can take both kids on any outing—whether prepping for a 10K or heading to the zoo. Mountain-bike style suspension keeps you running smoothly from sidewalk to hiking trail, and ten storage pockets make room for more gear. Adventures are boundless with the Revolution Flex 3.0 Duallie, from BOB Gear.

BOB Gear Revolution FlexDuallie 3.0 Stroller

  • Front Wheel Type: Swivel Locking
  • Adjustable Front Wheel Tracking
  • Adjustable Handlebar
  • Air-filled tires
  • Buckle Closure Fold Lock
  • Plastic/Mesh Combo Peek & Chat Window with Magnetic Closure
  • Extra Large Easy Access Storage Basket Under Stroller
  • 10 Additional Storage Pockets
  • One Hand Recline Adjustment
  • Easy Remove Rear Wheels
  • Infant Car Seat Compatible (Adapters and Car Seats Sold Separately)
  • Compatible Brands: BOB Gear, Britax, Chicco, Graco, Peg Perego (adapters sold separately)
  • Seating: Fully Upright
  • Seat Recline Degree: Near Flat
  • Ultra Padded Compression Seat Cushion
  • Ventilation: Seatback
  • Handlebar Grip Material: Foam
  • Frame: Black 
  • Fabric: Water Resistant, Canvas Sport Fabric
  • Colors: Graphite Black, Lunar
  • Sun Protection: UPF 50 UV Protection
  • Reflectivity: Canopy & Basket Accent
  • Harness: 5 Point Easy-Adjust No-Rethread
  • Brake: Flip-Flop Friendly, Foot Pedal Parking Brake
  • Straps: Handlebar Wrist Strap& Chassis lock

Product Size

Stroller - Length / Depth: 48"L x 30.5"W x 45"H
Stroller weight - 33.1 pounds 
Handlebar Height: 34.5" - 48"

For What Size

The Revolution Stroller is for use from birth up to 75 lb. The stroller itself weighs 33.1 lb. 
Car Seats and adapters sold separately.

Care

The fabric has a stain resistant treatment that makes most clean-ups easy.
Use a sponge with a solution of mild soap and cold water (maximum temp. of 100˚F.
Rinse thoroughly with clean water to remove soap and air dry.
Do not use detergent, abrasive cleansers or pressure wash.

Warranty.

BOB Gear Strollers-Frame- 5 years, Soft Goods- 1 Year

Video


Product Origin: Made in China 

At BOB Gear®, we believe raising families is a way to discover the world all over again.

We’ve spent the last two decades creating revolutionary products that give you the freedom to find adventure together. The mantra we live by? Put quality first and the rest falls into place. This commitment is at the forefront of our innovations.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 1368235942

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robert thompson
Phoenix, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Grantham, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Massapequa, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
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Piotr S.
Charlottesville, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
Belleville, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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