SKU: 1592688614
doona infant car seat stroller and base

doona infant car seat stroller and base Doona + Car Seat & Stroller

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Description

doona infant car seat stroller and base Doona + Car Seat & StrollerDoona Infant Car Seat Stroller and Base (Core Collection) The award winning, highly innovative Doona is the worlds first fully integrated travel system, allowing you to move from car seat to stroller with simplicity and ease. This revolutionary car seat and stroller combination provides a safe and practical solution for parents on the go. A smart design allows you to transition from car seat mode to stroller mode with the click of a button. This

Doona Infant Car Seat/Stroller and Base (Core Collection)

The award-winning, highly innovative Doona is the world’s first fully-integrated travel system, allowing you to move from car seat to stroller with simplicity and ease. This revolutionary car seat and stroller combination provides a safe and practical solution for parents on-the-go.

A smart design allows you to transition from car seat mode to stroller mode with the click of a button. This clever, all-in-one travel system includes an infant car seat that's got its own compact stroller and integrated wheels built into the base. Simply unfold the wheels underneath the car seat in one easy motion, and you're ready to stroll.

For use with babies from 4 to 35 pounds, the Doona boasts a safe, ergonomic design and is made with three-layer side impact protection so your little one stays safe and secure. Developed alongside global engineering, safety and medical experts, the Doona supports your baby’s posture during the first formative months. With its unique hybrid functionality, Doona has been tested to meet the strictest US and EU standards for car seats, strollers and hand-held carriers.

Doona is the only car seat to have been tested and certified as an infant car seat, a stroller and an infant carrier providing overarching safety for your child in all circumstances. With its unique 3-layer side impact protection, anti-rebound bar crash technology, superior 5-point safety harness and ergonomic infant insert, Doona is one of the safest car seats available today.

The Doona comes fully assembled and ready for use straight out of the box. Made from premium-grade materials and rust-free aluminum, the Doona is durable and built to last. With seven vivid colors, an updated all-black inner seat cover, and a sleek charcoal aluminum frame, the Doona can also make a fashion statement of its own

Key Features:

  • Doona has been tested to meet the strictest US and EU standards for car seats, strollers and hand-held carriers.
  • Doona has been certified and approved by the US authorities for air travel
  • Wheels unfold underneath car seat with one simple motion for an instant travel system 
  • Infant insert is anti-bacterial and hypoallergenic and provides high level of safety and comfort
  • Adjustable car seat handle can serve as anti-rebound bar
  • Adjustable 5-point safety harness
  • Double walls provide higher side-impact protection
  • Made from premium grade fiber reinforced polymers and rust-free aluminum
  • Materials are free of PVC and BPA chemicals
  • Stroller handlebar can be used walking or pull-along mode
  • LATCH base includes indicators for a safe installation
  • UPF 50+ water repellent sun canopy keeps little one protected

Specifications:

  • Suitable for: 4-35 pounds, up to 32"
  • Doona weight: 16.5 pounds
  • Car seat base weight: 10 pounds
  • Dimensions open: 32.3" L x 17.4" W x 39" H
  • Dimensions with wheels collapsed: 26" L x 17.4" W x 22.4" H
  • Warranty: 2 years

Please Note: The Doona is an infant car seat with wheels and is not compatible with other strollers.

What’s Included:

  • Doona car seat/stroller
  • Car seat base with LATCH
  • Vehicle seat protector
  • Infant insert
Shipping Notes
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SKU: 1592688614

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A
Aurian Finney
Grantham, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Battle Creek, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Pawtucket, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Carnegie, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Pawtucket, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015

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