SKU: 4781075358
over the top herbicide for broadleaf weeds

over the top herbicide for broadleaf weeds Captain Jack's Lawnweed Brew Selective Post-Emergent Weed Killer (Home – Green Earth Ag & Turf

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Description

over the top herbicide for broadleaf weeds Captain Jack's Lawnweed Brew Selective Post-Emergent Weed Killer (Home – Green Earth Ag & TurfIron Selective Weed Killers (For Spraying on Turf to Kill Only Weeds) Captain Jack's Lawnweed Brew (formerly Bonide Weed Beater Fe)* is a selective, broadleaf weed killers that kill only the weeds and not the desired turf. Similar to FIESTA, the specially formulated iron solution in Captain Jack's Lawnweed Brew is a game changers in the organic lawn care industry, a weed killer that does not contain toxic synthetic compounds. The choice of

Iron Selective Weed Killers (For Spraying on Turf to Kill Only Weeds)

Captain Jack's Lawnweed Brew® (formerly Bonide Weed Beater® Fe)* is a selective, broadleaf weed killers that kill only the weeds and not the desired turf.  Similar to FIESTA, the specially formulated iron solution in Captain Jack's Lawnweed Brew is a game changers in the organic lawn care industry, a weed killer that does not contain toxic synthetic compounds.  The choice of professional applicators, this iron-based weed killer leaves lawns healthy and weed-free, now in small, easy-to-use sizes!

Captain Jack's Lawnweed Brew works quickly, delivering visible same-day results, even in cool weather. With a unique ground breaking iron-based formulation, Captain Jack's Lawnweed Brew is highly effective and has no unpleasant odor. Pets and people can re-enter the treated area as soon as the spray is dry, the minimal period allowed by the EPA. Suitable for broadcast application (entire lawn) or spot treatment, Captain Jack's Lawnweed Brew helps your lawn look its best without toxic, environmentally-harsh synthetic chemicals. Now you can treat your own lawn with professional-grade results!

For larger concentrated formulas for your selective weed killer needs, check out FIESTA!

*Compared to Iron-X™ and Pulverize weed killer for lawns, Captain Jack's Lawnweed Brew are the same formulations available for much lower prices; but with the great technical service from the scientists at GrowItNaturally.com!

Bonide Captain Jack's Lawnweed Brew Benefits

  • Liquid selective herbicide that effectively kills broadleaf weeds in the lawn.
  • Works fast and weed control can be seen in the same day.
  • Three benefits from one application – green-up, post emergent broadleaf weed control, and early post emergent crabgrass control (up to the four-leaf stage) per three years of data from Rutgers University.
  • Made with iron, Does Not contain the synthetic weed chemicals 2,4-D or Dicamba!
  • People and pets can enter treated area when spray dries.
  • No unpleasant odor.
  • Rain-fast in 3 hours.
  • Effective even in cool weather.
  • The exact same product ingredients as Iron X!™ Selective Weed Killer at about 1/8 the price!

Bonide Captain Jack's Lawnweed Brew Application Instructions

Bonide Captain Jack's Lawnweed Brew (Concentrate) Application Instructions

Large Areas (Broadcast Sprays):

  1. Add 5 oz. of Weed Beater Fe per gallon of water.
  2. Apply 2.5 gallons of water per 1,000 sq. ft. (or 12.5 oz. product per 2.5 gallons of water per 1,000 square feet).
  3. Repeat in 3-4 weeks for optimal knockdown of weeds.

Spot Sprays:

  1. Use 5 oz. of Weed Beater Fe per gallon of water and spray enough to wet weeds as needed.

Captain Jack's Lawnweed Brew Ready-To-Use Application Instructions

  1. Shake well before use.
  2. Do not dilute.
  3. Thoroughly spray weeds.
  4. Use a coarse nozzle setting to reduce drift.
  5. Repeat treatment in 3 to 4 weeks for best results. 

Bonide Captain Jack's Lawnweed Brew General Application Notes

  • Thoroughly spray weeds to point of runoff.
  • Ensure turf is well watered prior to application.
  • Do not apply when the daytime temperature will be below 50°F or above 85°F.
  • Do not apply to bentgrass.
  • Iron can stain some stone, concrete, clothes, equipment and other such things. Any desirable plants or structures accidentally contacted should be rinsed with water.
  • Do not apply to stressed lawns, such as drought stress.
  • Use standard spray equipment, with a coarse nozzle, such as a hand-held or backpack sprayer.  Hose-End sprayers are not compatible.
  • Repeat treatment in 3 to 4 weeks for best results and a longer-lasting weed kill.
  • Occasionally a darkening of the grass leaf blades can occur; however the grass will recover within a few days to weeks.
  • Allow 3 hours before rain or watering so the product can dry.
  • Do not apply during windy conditions to avoid over-spray.
  • May leave a rusty stain on concrete, pavers or other lightly colored areas; avoid such areas when spraying turf.

Bonide Captain Jack's Lawnweed Brew Ingredients

Captain Jack's Lawnweed Brew Ready to Use: 
Iron HEDTA (FeHEDTA) ............ 1.5%

Captain Jack's Lawnweed Brew Concentrate: 
Iron HEDTA (FeHEDTA) ............ 26.52%

    Captain Jack's Lawnweed Brew Available Sizes

    • 1 Quart Ready-To-Use Trigger Sprayer (Coverage Varies by Use).
    • 1 Quart Hose-End Sprayer (Coverage Varies by Use).
    • 1 Gallon Ready-To-Use Sprayers (Coverage varies by Use).
    • 1 Pint Concentrate (Covers 1,250 Square Feet).
    • 1 Quart Concentrate (Covers 2,500 Square Feet).

    For larger concentrated formulas for your selective weed killer needs, check out FIESTA!


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      SKU: 4781075358

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      4.7 ★★★★★
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      C
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      Christopher West
      Houston, US
      ★★★★★ 5
      A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
      Format: Paperback
      As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on September 22, 2023
      A
      Verified Purchase
      Aurélien
      Omaha, US
      ★★★★★ 5
      Great Book for Project-Based Learning
      Format: Paperback
      As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on December 19, 2022
      B
      Bradley Wardell
      Phoenix, US
      ★★★★★ 5
      Thorough and approachable
      Format: Paperback
      Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on February 20, 2023
      M
      Verified Purchase
      Mike Athey
      Port Orchard, US
      ★★★★★ 2
      Content seems good, but support files/code are insufficient, and the code seems illogical in places
      Format: Paperback
      This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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      Reviewed in the United States on July 31, 2023
      S
      Verified Purchase
      Shannon
      Dallas, US
      ★★★★★ 5
      Very helpful
      Format: Paperback
      Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
      WAS THIS REVIEW HELPFUL?YesReportShare
      Reviewed in the United States on May 9, 2024

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