SKU: 52781902791
hanging copper plant pots

hanging copper plant pots Loop Style Watering Copper Finish Can Planter with Tradescantia Plant

Sale price$26.61 Regular price$29.57
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Description

hanging copper plant pots Loop Style Watering Copper Finish Can Planter with Tradescantia PlantLoop Style Watering Copper Finish Can Planter with Tradescantia Plant Perfect as a housewarming gift or a thoughtful present for her, this planter is ideal for those who appreciate horticulture. Leaf the Watering to Us Introducing our self watering planter, with this innovative planter, you can leave the watering to us! Heres why its perfect for your plants: Self Watering: No need to worry about watering schedules. Our planter keeps your plants

Loop Style Watering Copper Finish Can Planter with Tradescantia Plant

Perfect as a housewarming gift or a thoughtful present for her, this planter is ideal for those who appreciate horticulture.

Leaf the Watering to Us

Introducing our self-watering planter, with this innovative planter, you can leave the watering to us! Here’s why it’s perfect for your plants:

Self-Watering: No need to worry about watering schedules. Our planter keeps your plants hydrated with its built-in water reservoir. Some planters can go as many as ten days between refills depending on volume. Simply monitor the depth gauge to ensure water never runs out. You can also add fertilizer directly to the reservoir.

Optimal Light: Provide the right amount of light for your specific plant—no green thumb required!

Dual Root Zones: Experience the magic of healthier roots with our dual root zone design. The soil portion will have soil bourn roots and the water filled reservoir will have space for hydroponic roots. 

Please Note: The absence of a condition report does not imply that the item is in perfect or mint condition. Our vintage treasures are ‘as is’ and come with their own unique history. There may be imperfections, as many of our items have been previously loved, and as a result may have chips, cracks, or other imperfections. We try our best to disclose all imperfections, but we are just people, who are not perfect & we certainly are not vintage/antique experts. We are plant people turning all manner of items into planters. 

Customize Your Greenery: Craving a change in your greenery? Reach out to us, and we’ll customize your planter with a plant from our selection that suits your style. Please note, swapping your plant may adjust the price according to the new choice’s value. Let’s grow your ideal indoor oasis together!

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Exchange/Return Notes
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  • To process your return/exchange, please contact us at [email protected]
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SKU: 52781902791

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Verified Purchase
Aurélien
Whiting, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Alexandria, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Louisville, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Verified Purchase
Shannon
Grantham, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Dallas, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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