SKU: 58786047788
limo baby stroller

limo baby stroller The Limo Stroller

Sale price$19.32 Regular price$21.47
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Description

limo baby stroller The Limo StrollerThe convertible stroller that adapts to your daily life (and not the other way around). Buy it in 4 interest free installments = only 187 month 2 year warranty Secure payment Fast delivery within 72 hours (when stock is available) + 2,000 families won over worldwide Winner of the 2020 Mam'Advisor Grand Prize from Magicmaman Seen in QVEMA (seasons 4 & 5), La Maison des Maternelles, the TF1 news & Mon Invention Vaut de l'Or on M6 Designed by a mom, for


The convertible stroller that adapts to your daily life (and not the other way around).

💳 Buy it in 4 interest-free installments = only €187/month

2-year warranty - Secure payment

🚀 Fast delivery within 72 hours (when stock is available)

+ 2,000 families won over worldwide

🏆 Winner of the 2020 Mam'Advisor Grand Prize from Magicmaman

📺 Seen in QVEMA (seasons 4 & 5), La Maison des Maternelles, the TF1 news & Mon Invention Vaut de l'Or on M6


Designed by a mom, for all parents seeking flexibility and simplicity , the Limo stroller is the only stroller in the world capable of switching from single to double in one click , anywhere, anytime!

Compact, maneuverable and ultra-scalable , it adapts to all situations and simplifies your daily life.

Why choose a limo?

One stroller, 10 configurations

  • Single stroller for one child.
  • Double stroller in one click thanks to its integrated jump seat
  • Compatible with carrycot + jump seat
  • Compatible with car seat + jump seat
  • Extra bed for a nap on the go.
  • Integrated changing table for changing baby anywhere.
  • Additional storage space for added convenience.
  • From birth, up to 36kg

Compact, maneuverable and lightweight

  • Ultra-narrow width : it can squeeze through everywhere – on sidewalks, in shops, elevators
  • Folds in one click , stands upright on its own and stores easily in small spaces (hallway, trunk, elevator)
  • Lightweight (10.5 kg) , easy to carry and store on a daily basis

Comfort and safety without compromise

  • Suspension on all wheels for optimal comfort for your children
  • 4 reclining positions on the main seat, including one that allows the child to lie completely flat.
  • 5-point harness for maximum safety.
  • Adjustable handlebar with 4 positions, including the highest on the market, for pushing comfort adapted to parents of all sizes.

Little extras that make life even easier

  • All textiles have removable covers and can be machine washed at 30 degrees
  • The sun canopy has an extra gusset with a zipper to extend it even further, as well as a window so you can see your child and a zippered pocket for your phone.
  • The basket under the stroller also expands when the stroller is extended, providing extra-large storage.
  • The Limo is fully disassemblable and all parts can be replaced if needed.

Dimensions and Weight

  • Single: 85cm (bar down) L x 49cm W x 108cm H
  • Double 102 cm (bar down) L x 49 cm W x 108 cm H
  • Folded dimensions: 96 cm L x 49 cm W x 37 cm H
  • Weight: 10.5kg

Optional accessories:

  • A soft and lightweight bassinet suitable from birth.
  • Car seat adapters compatible with many brands (e.g. Cybex, Joie, Nuna, Besafe, Stokke, recent models from Maxi Cosi, Kinderkraft, and others)
  • A shopping bag to place on the jump seat or behind the main seat to carry up to 18kg of groceries
  • A cup holder that attaches to the back for parents or the main seat and to the front for children's water bottles or baby bottles
  • A revolutionary scooter attachment that will finally allow you to lock up your child's scooter when they no longer want it (compatible with most 3-wheeled scooters, as well as balance bikes or small bicycles)
  • A parasol to protect your children from the sun

The Limo is perfect for you if…

✔️ You're expecting your first child and looking for an ultra-comfortable stroller that can also be used as a travel cot, changing table, or extra-large storage unit, and that will adapt to your family's growth if you decide to have more children later without the stress of having to buy a new stroller.

✔️ You have two children close in age and are looking for a scalable and ultra-practical solution.
✔️ You live in the city and need a compact double stroller that fits everywhere , even in small elevators.
✔️ You want an all-in-one stroller that avoids having to buy multiple models at each stage of your children's growth.
✔️ You are looking for a comfortable, maneuverable and intuitive stroller that can be folded and unfolded with one hand.
✔️ You have an active lifestyle and want to go out without stress , even alone with two children.
✔️ You want an innovative product, designed by a mom who's been through the same struggles as you and that's already been tested and approved by parents worldwide


However, the Limo is not for you if…

🚫 You have twins under 12 months old and are looking for two equivalent seats from birth (the Limo is perfect from 12 months for one of the two children and will be a perfect option when your twins are over 12 months old).
🚫 Are you looking for a stroller with an ultra-compact fold that fits in a cabin suitcase on an airplane?

FAQ - Answers to your questions!

Is the Limo really as compact as a simple stroller on the street?

Yes! In its simplest form, it is as compact as an ultra-compact stroller and fits in the smallest elevators and car trunks without any problem.

Is the jump seat comfortable for the older child?

Yes, the jump seat is designed for children's comfort . The jump seat has as much foam as the main seat, and even more than the seats of ultra-compact strollers.

The backrest and seat must be flat so they can slide under the main seat, but they are made of foam, making them very comfortable for children. Unlike a skateboard, the child is seated with a harness to prevent falls and tumbles while walking , and benefits from a seat and footrest that can be used by much older children.

Is the Limo suitable for rough terrain?

The Limo's wheels and shock absorbers are extremely robust, allowing it to go virtually anywhere, even when double-loaded. It will handle city streets with ease, from cobblestones to rough country roads, forest trails… and even snowy mountain roads. The Limo benefits from rubber tires with a highly sophisticated ball-bearing system and some of the strongest suspension systems in the world.

The only time it won't follow you is when you're jogging on very rough terrain. trail running mode (but we doubt that this is your main daily activity).

Can I use the Limo from birth?

Yes! Its seat reclines completely , and it is compatible with a bassinet and/or a car seat thanks to its adapters.

I'll only need it for a few months while my eldest is learning to walk, is it worth buying?

Yes, because:

  • The Limo is adaptable : once your eldest child no longer needs the jump seat, it continues to be an ultra-maneuverable and compact stroller for your youngest child.

How can I be sure that this is the right stroller for me?

Over 2000 families worldwide have adopted it. It has been recommended by Magic Maman, QVEMA, and featured on La Maison des Maternelles and Mon Invention Vaut de l'Or.

If you have children close in age and are looking for a stroller that will last you for many years, then don't hesitate and buy it now!

Is the Limo suitable for childminders and shared childcare arrangements?

Yes, the Limo is an excellent solution for nannies and families in shared custody arrangements!

For what ?

  • It is ultra-adaptable for everyday use : It can accommodate a baby and an older child at the same time, while remaining compact and easy to handle.
  • It is economical : Rather than investing in an expensive double stroller, families can rent the Limo from €24 per month and share the costs.
  • It is practical : Its large extendable basket and adaptable tote bag make it easy to transport children's belongings.
  • It is easy to care for : The textiles are removable and washable , perfect for intensive use.


Is there somewhere we can try it out?

Yes! You can try it out in our Paris showroom by making an appointment with the founder, Benedicte Perrot (by email at [email protected] , or directly on https://calendly.com/benedicte-perrot-vidiamo ) and at select retailers. You'll find all the information by clicking here.


How can I benefit from the 4-installment payment option?

It's very simple! When placing your order, select the "Pay in 4 installments with no fees" option at checkout with our partner ALMA.
 👉 The amount will be automatically debited in 4 monthly installments of €187 (for a total of €750).
 👉 Your stroller will be shipped immediately after the first payment!

If you have any questions or encounter any issues during payment, our customer service team is available at [email protected] . 😊

I have one more question, who can I send it to?

👉 Send us a message via our contact form or write to us directly at [email protected] .

https://www.youtube.com/watch?v=CEbnFbxBLtQ 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 58786047788

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Znapp
Chelsea, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
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Reviewed in the United States on January 3, 2026
C
Christopher West
Port Orchard, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
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Reviewed in the United States on October 21, 2025
B
Blake Lynch
Phoenix, US
★★★★★ 5
A Worthy Touchstone for Anyone Who Wants to Master Unity
Format: Paperback
Harrison Ferrone’s Learning C# by Developing Games with Unity 6 is one of the strongest beginner-to-intermediate Unity guides I’ve read: carefully structured, patient in its explanations, and quietly packed with insight about how Unity 6 and C# truly work together. I read the physical edition while sitting in front of a blank Unity project, and the experience felt like having a seasoned sailor point out the currents of a river I’ve been navigating for years. You see the familiar terrain differently. The book’s early decision to spend real time on C# fundamentals is a welcome choice. Most Unity books skip past the language; Harrison slows down, defines concepts, and gives you enough clarity that when you finally enter Unity, you understand why things behave the way they do. Those chapters are dense in the best way: they prep beginners to stand on solid ground and give experienced users a clean, refreshed mental model of the language under the engine. Ferrone’s real strength is his voice. He strikes a balance I rarely see in technical writing: conversational introductions that explain what you’re about to learn and why it matters, followed by crisp, accessible technical walkthroughs. The pacing (explanation → example → implementation) is excellent. And the inclusion of ready-to-use assets removes one of the biggest barriers for new developers who want to understand systems without getting lost creating placeholder art. The book doesn’t talk down to anyone. It makes Unity feel more accessible without flattening its complexity. Beginners will come away with genuine competence; advanced users will appreciate the clear framing of new Unity 6 tools and the subtle recognition of how AI-assisted coding is shaping modern workflows. It’s a guide you can read once for understanding, then keep at your desk as a reference. If you’re a serious hobbyist, a technically inclined beginner, or someone who’s ready to work through your first real project, this is the Unity book I’d hand you first. It bridges concept and execution with clarity and confidence, and it does so with a tone that feels patient, practical, and quietly encouraging. In a space crowded with copy-paste tutorials, Harrison Ferrone has written a Unity 6 guide with real staying power.
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Reviewed in the United States on December 16, 2025
M
Mel
San Leandro, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
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Reviewed in the United States on December 1, 2025
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SkyGuardian
Battle Creek, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
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Reviewed in the United States on November 15, 2025

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