SKU: 76124280426
evenflo modular travel system

evenflo modular travel system Evenflo Pivot Modular Travel System with LiteMax Infant Car Seat (Dusty Rose Pink)

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Description

evenflo modular travel system Evenflo Pivot Modular Travel System with LiteMax Infant Car Seat (Dusty Rose Pink)The Evenflo Pivot Modular Travel System is the multipurpose travel stroller youve been searching for! This exceptional carriage, stroller and car seat combo is a durable travel system that includes the LiteMax Infant Car Seat. The modular frame can be configured with up to 6 modes of use, allowing your child to be parent facing or forward facing. The stroller offers multiple modes, including carriage mode, toddler mode, or a frame stroller with infant

The Evenflo® Pivot® Modular Travel System is the multipurpose travel stroller you’ve been searching for! This exceptional carriage, stroller and car seat combo is a durable travel system that includes the LiteMax™ Infant Car Seat. The modular frame can be configured with up to 6 modes of use, allowing your child to be parent-facing or forward-facing. The stroller offers multiple modes, including carriage mode, toddler mode, or a frame stroller with infant car seat. For comfort, carriage mode allows your baby to fully recline and stretch out. The toddler seat has a maximum weight of 50 lb, with height recommendations of up to 38 in. (96 cm), while the car seat has a maximum weight of 35 lb and up to 32 in. The LiteMax Infant Car Seat provides a stay-in-car convenience base with an integrated belt lock-off system to help ensure secure installation in no time. The feature-rich stroller includes cruiser tires to make it easy to navigate over multiple surfaces, a large canopy with a peek-a-boo window, an oversized storage basket, removable arm bar with cup holder and snack tray, and convenient self-standing fold.

At Evenflo, we go above and beyond government standards to create car seats that are safe. The Evenflo LiteMax Infant Car Seat meets or exceeds all applicable federal safety standards. It is structural integrity tested at energy levels approximately 2x the federal frontal crash test standard, and it is rollover tested and temperature tested.

If you need help installing your car seat, our ParentLink® Consumer Care Team offers help online in real time. Get live video support with a certified car seat safety technician to ensure proper vehicle installation, so you can drive with confidence.

Families have trusted Evenflo for more than 100 years for smart, innovative gear designed to make life easier, safer and more comfortable at home and on the go. We believe every moment with your growing little one counts — that’s what drives us to find new ways to simplify the work of parenting and caretaking. With the time and peace of mind you need, you can focus on what matters most: your child.

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SKU: 76124280426

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4.6 ★★★★★
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Aurian Finney
Los Angeles, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Louisville, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Boise, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Natrona Heights, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Lexington, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015

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