SKU: 92960639949
lightweight compact stroller for travel

lightweight compact stroller for travel Silver Cross Clic Compact Stroller

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Description

lightweight compact stroller for travel Silver Cross Clic Compact StrollerThe Silver Cross Clic Compact Stroller is the perfect everyday companion for modern families seeking a lightweight, cabin ready travel stroller that doesn't sacrifice comfort or style. Designed for parents navigating crowded streets, airport terminals, or small storage spaces, the Clic offers a smooth, intuitive one hand fold and self standing function, making transport and storage effortless. From birth to 55 lbs, it ensures comfort and ease for both

The Silver Cross Clic Compact Stroller is the perfect everyday companion for modern families seeking a lightweight, cabin-ready travel stroller that doesn't sacrifice comfort or style. Designed for parents navigating crowded streets, airport terminals, or small storage spaces, the Clic offers a smooth, intuitive one-hand fold and self-standing function, making transport and storage effortless. From birth to 55 lbs, it ensures comfort and ease for both baby and parent with lie-flat recline, cozy fabrics, and smooth-gliding wheels.

Engineered with versatility in mind, the Clic includes a one-hand recline, cushioned seat with adjustable calf support, extendable UPF 50+ canopy, and integrated pull-out shoulder strap for easy portability. The magnetic Genius™ buckle, soft vegan leather handlebar, and travel system capability with Nuna® and Joie™ car seats make it a smart and secure ride. It folds down compactly to IATA cabin-approved dimensions and includes a bumper bar that doubles as a car seat adapter for seamless travel transitions.

Silver Cross, founded in 1877 in Leeds, England, by William Wilson, is a world-renowned brand known for its heritage, craftsmanship, and innovation in baby gear. Often called the "Rolls-Royce of prams," Silver Cross has been trusted by royal families and over 10 million parents. From luxury strollers to travel systems and bassinets, their products blend timeless elegance with modern convenience. Explore Silver Cross at ANB Baby for premium baby gear designed for style, safety, and sophistication.

Silver Cross Clic Compact Stroller Features:

  • Compact One-Hand Fold: Folds easily with one hand and stands on its own for convenient storage.

  • Cabin-Approved Size: Meets IATA requirements for overhead cabin storage on most airlines.

  • Travel System Ready: Compatible with Nuna® Pipa™ RX, Pipa™ Urbn, and Joie™ Mint car seats—no adapters required.

  • Lie-Flat Seat with Apron: Suitable from birth with a fully reclining seat and included newborn apron.

  • Lightweight Design: Weighs just 13.9 lbs (excluding arm bar), making it easy to lift and carry.

  • Pull-Out Shoulder Strap: Built-in strap allows for hands-free carrying when folded.

  • Sun Protection: Extendable UPF 50+ hood with pop-out sun visor protects against harmful rays.

  • Adjustable Calf Support: Ensures ergonomic comfort as your baby grows.

  • Magnetic Genius™ Buckle: Quick and safe harness closure in three simple clicks.

  • Ample Storage: Large under-seat basket keeps essentials close during outings.

  • Strong Wheels: Smooth-rolling, lockable wheels for easy maneuvering on sidewalks and curbs.

  • Durable Fabrics: Soft, anti-crease jersey fabrics that look great and clean easily.

See Entire Silver Cross Collection

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SKU: 92960639949

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Verified Purchase
C. Morelock
Cuba, US
★★★★★ 3
Typos make this appear sloppy and questionable
Format: Paperback
Number of typos in the first chapter alone makes the info contained within questionable to me. P. 11 Indie games are “mostly releases through streaming services like Twitch and Switch”. Twitch is a streaming video site and Switch is Nintendo’s hybrid handheld/console. P.13: SHMUP is misspelled as SHUMP Survival Horror is listed as “players are generally helpless against a supernatural threat” which is not accurate for the genre’s most popular game, Resident Evil, where you’re well-armed against a non-supernatural threat. Vehicles simulation is listed as a genre but racing is not…even though they are not necessarily the same genre. P.14 Shigeru Miyamoto’s name is spelled as “Shiguru” I’m sure the following chapters will cover Ye Suzaku and Jean Romato.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 7, 2025
R
Verified Purchase
Rick N
Alexandria, US
★★★★★ 5
I would consider this a must read for game developers.
Format: Paperback
Full of really useful information, and written with a touch of humor.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 10, 2025
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Verified Purchase
gd1701
Port Orchard, US
★★★★★ 5
Great game design book
Format: Paperback
Great new version of the book. Worth upgrading.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 29, 2025
L
Laddie
Chelsea, US
★★★★★ 5
Level Up Again: Essential Third Edition for Video Game Designers
Format: Paperback
If you’re serious about making fun and successful videogames, you will buy, read and learn from Level Up! 3rd Edition. I was the first person to pre order the 1st edition, and as someone who worked alongside Scott Rogers at videogame publisher THQ, I can tell you this newly expanded volume is the most complete, accessible guide to video game design yet. Scott Rogers remains the “heavy hitter” I described in my original review—equal parts lifelong gamer, pen and paper enthusiast, and seasoned industry pro. He’s witnessed games evolve from the ground up, studied every mechanic, and distilled decades of professional game design wisdom into lessons both beginners and veterans can apply immediately. Building on the solid foundation of the 1st edition—history, team roles, idea to concept mapping, the Triangle of Weirdness, and the Beat Chart—the 3rd Edition has been expanded to cover today’s challenges. You’ll see how to develop ideas with real world appeal and weave monetization strategies into your game designs from day one. A new chapter on playtesting walks you through structuring tests, gathering actionable feedback, and iterating mechanics, saving you weeks of blind alleys. There’s an in depth exploration of pre production through post mortem so you can avoid feature creep, scope collapse, and production bottlenecks. You’ll also find dedicated guidance for console, mobile, VR/AR/MR, and live service games—including detailed control schemes, UI/UX patterns, and economy rules tailored to each platform. And consistent with the first two editions, Scott includes new exercises and analogies—even an original chili recipe that illustrates balancing risk versus reward in game economies (and because Scott loves chili). You’ll still find the clear “Universal Truths” synopses at each chapter’s end, an updated table of contents and index for quick reference, and the cartoons and Rogers isms that make complex concepts easier to understand. If you want to level up your game design knowledge, grab this 3rd Edition of Level Up! For a deep dive on the original material, see my full review of the 1st edition on Amazon. Laddie Ervin Scott’s former boss and video game industry professional.
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Reviewed in the United States on April 17, 2025
T
Tom
Boise, US
★★★★★ 5
Like you have a smart helpful co-worker
Format: Paperback
This is the friendliest way to learn real practical game design you’ll ever find. Scott is an expert at this. He knows his stuff. And he’s happy to share. Joyous, even. This book is full of tips and stories and good ways to think about things. There are occasional academic frameworks, but most of those are side notes. Think of this more like you’re starting a job at the game studio of your dreams and the guy sitting next to you knows everything and wants to share. And he can draw! The sketches are cute and really help get the ideas across. I would read this without the images, but the images make it more fun and easier to absorb. I’ve read previous editions and this is the best version by far. The section on prototyping is especially nice. Prototyping is a key concept to learn, and breaking it down with some systems thinking is smart. The updated sketches and references throughout the book are also great - it feels current. About me: I’ve been a professional game designer for over 30 years. I’ve taught this material at colleges for almost ten years. I know game design. This is game design, but even more fun than it already is.
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Reviewed in the United States on May 31, 2025

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