SKU: 54525341917
cybex database

cybex database Cybex Callisto G 360 Rotating All-in-One Car Seat Almond Beige

Sale price$18.65 Regular price$20.72
Save 10%

Pay in installments of $5.18 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Sep 19 - Sep 24

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

cybex database Cybex Callisto G 360 Rotating All-in-One Car Seat Almond BeigeIntroducing the Cybex Callisto G 360 with SafetyAssure Protection Systema revolutionary all in one car seat crafted to prioritize your childs safety and comfort from infancy to early childhood. Equipped with SensorSafe Smart Technology and the SafeLock One Time Installation system, this seat offers unparalleled safety and ease of use. Designed to grow with your child, it accommodates a harnessed weight range of 4 to 65 pounds and converts seamlessly

Introducing the Cybex Callisto G 360 with SafetyAssure Protection System—a revolutionary all-in-one car seat crafted to prioritize your child’s safety and comfort from infancy to early childhood. Equipped with SensorSafe Smart Technology and the SafeLock One-Time Installation system, this seat offers unparalleled safety and ease of use. Designed to grow with your child, it accommodates a harnessed weight range of 4 to 65 pounds and converts seamlessly to a booster seat for children up to 120 pounds, making it the ultimate solution for long-term use.

Installing the Callisto G 360 is effortless and secure thanks to its SafeLock system, which allows for a one-time setup in seconds. Simply fasten the tether to your vehicle’s anchor point, route the seatbelt through the belt guide, click it into place, and close the SafeLock door. With its innovative 360° rotation, the Callisto G 360 makes loading your child easy by rotating toward the car door. Additionally, it offers five different recline positions in both rear- and forward-facing orientations, ensuring optimal comfort for your little one throughout every journey.

The Callisto G 360 is built with advanced safety features to provide unmatched protection in any situation. Its Anti-Rebound Base with SecureFix360 Tether, Linear Side Impact Protection, and SensorSafe Bluetooth-enabled chest clip work together to protect your child in the event of a crash. Reinforced by a durable steel frame, the Callisto G 360 delivers exceptional crash resistance, making it a trustworthy companion on every ride.

3 Modes of Use: Rear-Facing, Forward-Facing, and Belt-Positioning Booster for long-term growth from birth through elementary years
12-Position Headrest & Infant Insert: Adjustable headrest with a removable, multi-stage insert for infants
UPF50+ Canopy: Oversized, adjustable canopy offers full sun protection
Bluetooth-Enabled Chest Clip: Sends app alerts if the child unbuckles, if the car becomes too hot/cold, or if the child is left behind, notifying emergency contacts if needed
Linear Side Impact Protection (LSP): Built-in LSP system reduces side impact crash forces on the child
GreenGuard Gold Certification: Ensures low chemical emissions for healthier indoor air, tested for over 10,000 chemicals
FR-Free Materials: Naturally flame-resistant materials with no added chemicals for safer use
Anti-Rebound Base & SecureFix360 Tether: Minimizes movement in crashes for stability in both rear- and forward-facing positions
All Around Air Ventilation: Perforated shell and mesh fabrics keep the seat cool and comfortable in all seasons
Integrated Removable Cup Holders: Dishwasher-safe cup holders keep drinks within reach.

Product Specification

Dimensions: 18.7" x 21.7" x 35"

Minimum weight: 4

Maximum weight: 120

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 54525341917

Discover Niche Categories That Outsell cybex database

Top-Converting Item to Boost Your Average Order

4.1 ★★★★★
Based on 15 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
T
Thomas J. Shandorf
West Palm Beach, US
★★★★★ 5
Comprehensive, clear and coherent!
Format: Paperback
The iTEP Practice Guide combines a no-nonsense approach to the specific iTEP tests and at the same time offers exercises that task the student with what they need to know. Exercises not only serve the purpose of scoring well, but the overall approach is communicative competence. We use the text in our group and one-to-one classes with very positive--and lasting--results.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 23, 2019
S
Verified Purchase
Sarah Sofía Ortiz Campos
Boise, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 30, 2025
N
Verified Purchase
NS
West Palm Beach, US
★★★★★ 1
price
Format: Paperback
Price is high
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Houston, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 18, 2019
R
Verified Purchase
robert thompson
Battle Creek, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 6, 2022

recommand products